Jogo muito bom! Continue trabalhando nele, melhorando a fluidez da escalada, adicionando alguns efeitos sonoros, deixando a música menos repetitiva e dando suporte pra controle, que deve ficar lindão :)
the only wall-jumping rhythms the game allows (on my system, at least) for the alternating dropping red-orb shaft do not mesh with the red-orb dropping rhythm rendering the shaft impossible to traverse.
I don't think it's impossible but I agree that maybe i had exaggerated(I'm not sure if it was this part that you are referring to,but, the another one is even worse) I'm gonna be updating this game on the weekend with a better difficulty curve
Based on the difference between the speed shown in the gif and the game as I played it, it seems there is a desync between frame-rate and the wall-jump time-frame (if correct, this would make it impossible on anything that can't achieve the intended frame-rate)
Dude this games is awesome i really like these kind of games that you light your path and mechanics are great so well done :D i hope you enjoy my gameplay
Thanks for playing man ^~^ awesome video, it's nice to receive this kind of feedback, since it was a jam game i didn't have much time for play testing, this kind o video helps me make the game even bette
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Jogo muito bom! Adorei o projeto de vocês!
Meus parabéns pela ideia e pela ótima implementação!
Continuem o projeto, por favor! hahaha
Abraços.
Jogo muito bom! Continue trabalhando nele, melhorando a fluidez da escalada, adicionando alguns efeitos sonoros, deixando a música menos repetitiva e dando suporte pra controle, que deve ficar lindão :)
Obrigado pelo feedback, próxima atualização ainda essa semana ;)
i liked the game idea
thanks
the only wall-jumping rhythms the game allows (on my system, at least) for the alternating dropping red-orb shaft do not mesh with the red-orb dropping rhythm rendering the shaft impossible to traverse.
I don't think it's impossible but I agree that maybe i had exaggerated(I'm not sure if it was this part that you are referring to,but, the another one is even worse) I'm gonna be updating this game on the weekend with a better difficulty curve
Based on the difference between the speed shown in the gif and the game as I played it, it seems there is a desync between frame-rate and the wall-jump time-frame (if correct, this would make it impossible on anything that can't achieve the intended frame-rate)
Ok i'm gonna check it out, thanks for the feedback
Dude this games is awesome i really like these kind of games that you light your path and mechanics are great so well done :D i hope you enjoy my gameplay
Thanks for playing man ^~^ awesome video, it's nice to receive this kind of feedback, since it was a jam game i didn't have much time for play testing, this kind o video helps me make the game even bette
I'm so happy hearing that i'm so glad you liked it and thank you so much for watching i really appreciate it :D